FROM BIRTH TO THE WILD
"I've always believed that music for Games or Films, are the Director's voice speaking directly to the players or audicence, through my musical notes.
With a great sound, people can believe in anything."
I am a music composer, audio director and sound designer who since 2003, worked in more than 400 games and animations including Sonic, Marvel Future Revolution, Nintendo Good Job!, Dolmen, Stormbound, Finding Monsters Adventure, Lottie Dottie Chicken, Second Life, Rock & Rails and for companies such as Nintendo, DeNA, Paladin, Wooga, SEGA, Samsung, Hoplon, Level Up, Vice, Bit Planet and many more.
I am also the founder of the companies Andromeda Sound, Game Audio School and The Amazonic.
I believe that music is the most powerful ally in creating a deep and powerful storytelling, and I love to tell stories!
OWNER - JANUARY 2007 TO PRESENT
Responsible for overseeing the audio productions, managing our outsourcing, composing music, creating sound effects and directing and casting voiceover actors for games, films and animations.
Los Angeles Film School
Game Audio and Film Score Instructor - APRIL 2020 to AUGUST 2021
Responsible for teaching hundreds of students dynamic audio for video games and score composing and production for movies.
OWNER - FEBRUARY 2019 TO PRESENT
Responsible for the creation of AMA 1 and future audio libraries of indigenous people, overseeing the production, arranging the logistics in the Amazon jungle, recording and mixing all the samples.
Game Audio School
OWNER - JANUARY 2016 TO PRESENT
Responsible for the creation of courses that teach music, sound design, middleware and audio implementation in games.,
Samsung - Black River Studios
AUDIO LEAD AND COMPOSER - MARCH 2014 TO JULY 2018
Responsible for composing music, directing voiceover actors, implementing on Fmod, and managing outsourcing for the games Finding Monsters Adventure VR, Rock & Rails, Conflict 0, Magichestra, Galaxy 11, and Dead Body Falls among others.
We Love Quiz
AUDIO DIRECTOR, COMPOSER AND SOUND DESIGNER - JANUARY 2013 TO DECEMBER 2013
Responsible for composing music, directing voiceover actors, creating sound effects, implementing on Fmod and managing outsourcing for the games Magic TV, Song Battle and Max Music School, for which I also created the GDD.
AUDIO DIRECTOR, COMPOSER AND SOUND DESIGNER - JULY 2008 TO DECEMBER 2012
Responsible for the audio directing, composing of music, directing of voiceover actors, creating sound effects, implementing on Fmod and managing outsourcing for the games Taikodom and Taikodom Living Universe.
Devworks Game Technology
COMPOSER AND SOUND DESIGNER - APRIL 2003 TO JUNE 2008
Responsible for composing and creating the sound effects for hundreds of games developed for PC, Web, SEGA Genesis, SEGA Master-System and mobile.
Berklee College of Music (Online) 2012 - Game Audio
Opus Musical Conservatory 2008 to 2011 - Music Composing and Electric Guitar
University Anhembi Morumbi 2003 to 2007 - Bachelor's Degree in Game Design
University Anhembi Morumbi 2003 to 2004 - Bachelor's Degree in Digital Animation
SBGames 2019 - Best audio for the game Dolmen
SBGames 2018 - Best audio for the game Dead Body Falls
Game Music Brazil 2012 - Best audio for the game Taikodom (Popular Vote)
Game Music Brazil 2012 - Best audio for the game Taikodom (Critics Choice)
BGS 2011 - Best soundtrack for the game Taikodom Living Universe
SBGames 2009 - Best soundtrack for the game Taikodom Design
Panorama 2006 - Best professional recently graduated
Anhembi Morumbi 2006 - Best sound design for the game Moebius
Anhembi Morumbi 2006 - Best student portfolio